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More about Polyominoes and Polycubes |
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Pentominoes on the Web The Blockout story Building polyominoes Variations on the theme Background Shapes formed of evenly joined squares and cubes are known, respectively, as polyominoes and polycubes. Think of polyominoes as small clusters of giant-sized pixels.
Postscript: Sir Arthur's last book, sensitively co-authored by Frederik Pohl and published posthumously, is appropriately titled The Last Theorem, and while it deals with Fermat's math, its proof attributed fictitiously to the novel's young hero, the ultimate theorem the title really means is the Golden Rule, in homage to Clarke's ceaseless vision of peace among all lifekind. And the story towards the end nicely reprises pentominoes and even mentions hexominoes and Martin Gardner. The circle closes. These, then, are the three giants on whose shoulders we stand, the direct line that led to Kate's reading of Clarke's book in 1976, when she became instantly enchanted with the pentominoes' endless appeal. The business was started up in 1979 and incorporated in 1980. In 2004, over a quarter century later, Chasing Vermeer, an art history mystery by Blue Balliett, featured pentominoes in an ingenious plot twist. Here is our review of this book that became an instant bestseller. Blue followed it in 2006 with The Wright 3 (read our review), where the same young heroes pursue a mystery about a Frank Lloyd Wright building. For this book, Kadon awarded Blue Balliett the Gamepuzzles Annual Pentominoes Excellence award for 2006. In her third book, published in 2008, The Calder Game (read our review), Blue Balliett's three young sleuths tackle the puzzle of a vanished sculpture by Alexander Calder, involving mysterious mazes and spooky graveyards in an old English village. An early, and enormously popular, polycube puzzle was the Soma Cube, invented by Piet Hein and mass-marketed by Parker Brothers in plastic in the 1960s and early 1970s. Some wood versions were also made in Europe. While not a complete set of all possible shapes, Soma contained 7 pieces six of the eight different tetracubes and one of the two tricubes and formed a 3x3x3 cube and hundreds of other shapes. Here is a beautiful website by Dennis Nehen dedicated to Piet Hein's Soma figures, well worth a look even with Geocities' annoying pop-ups intruding into every page. After a number of years off the market, this puzzle has been brought back by ThinkFun, Inc. (formerly Binary Arts) under the name Block by Block, available from Kadon. Various versions of pentominoes have appeared from time to time in several countries, under different names. Kadon's three-dimensional Quintillions® set has been crafted and marketed continuously since 1980. It contains the most extensive documentation for these shapes published anywhere. Kadon's two-dimensional Poly-5 set, with all the polyominoes sized 1 through 5, has been made since 1986. The latest polyominoes product to reach world distribution is Blokus, invented by Bernard Tavitian in France and produced by Sekkoia. It is made in both hands-on and software versions, including a Palm edition. You can download a free trial version of it from their website (in four languages) and play it online either solo or against champion players in real time. Interestingly, Blokus contains the same 21 shapes as Poly-5, in four colors (84 pieces) and uses the same corner-to-corner concept we created in 1980 for Quintillions and Poly-5. A very large grid lets four players compete. This game has had a meteoric rise, proving again the irresistible appeal of these shapes.
One of the open questions about pentominoes for many years was how many ways could the 12 be made into three congruent planar figures. The same results were found by both Helmut Postl and Vasil Tsvirkunov: 339. Here is a nice page showing all the Pentomino Triplets. George Sicherman has a page on Pentomino Oddities, with elegant solutions and some unsolved challenges. An oddity is a symmetrical shape using an odd number of any given polyomino. This research pursues 7 kinds of symmetry. Now he's also working on hexominoes. Toby Gottfried has written an applet for solving Blokus puzzles and presents a long list of great puzzle questions to investigate. You can also see an awesome symmetrical solution Toby managed to fit all 84 pieces into an 18x20 grid with only 4 holes remaining, symmetrically placed, and pieces of the same color all touching only at corners. You can play the applet right on his website. A totally delightful polyominoes solving adventure is a RealArcade game, Puzzle Express. It features railroad cars with various blocks around which the player fits pieces arriving on a conveyor belt. When filled, a beautiful picture is revealed. Includes historical and geographic information about the cities you visit. Free download for a trial version, or buy the whole package for a pittance. Cool sound effects, and either leisurely or timed modes of play. Starts easy, gets tougher as you move up through the many levels. We love it! The designers, HipSoft LLC, won Kadon's Gamepuzzles Annual Pentomino Excellence Award for 2005. HipSoft's designers have also produced Ocean Express, where you fill barges with polyominoes from a conveyor belt and score points for how much cargo you can load in how short a time. Check out its fabulous production values and intense fun. In Belgium a classroom teacher, Odette De Meulemeester, and her students have created a web page with a series of pentomino competitions. The first challenge was to build a "fence" to enclose the largest possible area. The highest score, 128, was achieved by 18 solvers from all over the planet (as of the end of year 2000). Odette offers new competitions from time to time, sometimes adding the tetrominoes, as well. You can work the puzzles right online with their very attractive programs. Sometimes they also create playful themes, like this Christmas picture. In Los Angeles, a geometry teacher in the TEAMS distance learning program has a webpage, Amy's Electronic Classroom, that has a delightful quiz-filled repertoire, including an 8x8 pentomino challenge. You can solve it right online by first placing 4 blank squares in any order you like, then filling in the 12 pentominoes. While designed for students, Amy's webpage is great fun for all puzzle lovers. Requires Java-enabled browser.
Kevin Gong, a senior software engineer in California, has developed downloadable shareware programs (around $12) for both Mac and Windows, to let you play and solve polyomino puzzles on 100 different boards, both solitaire and against the computer. Kevin also writes music and tutors math and computer science. Gerard Putter in the Netherlands has written polyomino solver programs for various platforms and explored intriguing aspects of pentominoes. His latest version is done in Java, and you can watch it work at over 400,000 moves per second. He shows solutions to many new and classic figures, including the total numbers of solutions for each.
In 1991, LDW contracted a licensing and publishing agreement with another California software firm, Electronic Arts, to use Blockout for an arcade game. When this version went off the market, Thierry Excoffier in France made a version available for Unix, and in December 2000, Stefan Komilev of Bulgaria, an independent shareware developer, adapted it for the PalmOS handheld computer. Stefan's "3D Blockout" supports color and grayscale graphics and the whole variety of PDAs by various producers like Palm, Handspring, TGPro, IMB WorkPad, Sony. Jean-Luc Pons, a self-declared addicted Blockout player in France, has created an improved C++ clone of the original Blockout version and offers Blockout II as an open source project for other addicted players. All these versions obtained permission from Kadon to use the Blockout name. In 2007, Blue Planet Software, sole agent for the Tetris brand, obtained a license from Kadon to use the Blockout name in conjunction with their mobile phone version of 3-D Tetris. In 2008, the Germany software company, Cosmigo, licensed the Blockout name for a new Nintendo Wii version, to be released later in 2009. In 2009, Robb Young, an independent software developer in Connecticut, licensed the Blockout name for the iPhone version 1.5 application released in April 2010 to Apple's App Store. See a YouTube video!
Alternatively, one can work through all the permutations within the various rectangular envelopes, or boundaries, that a number of units touches. (For example, the P pentomino takes up a 2x3 rectangle, the T hexomino needs a 3x4, and so on.) And each process must find and eliminate any duplicates that inevitably show up. So we find there are 5 distinct tetrominoes, 12 pentominoes, 35 hexominoes, 108 heptominoes, and 369 octominoes. By size 15 the total tops 3 million. Such huge sets and their statistics are of only academic interest, not practical as hands-on recreations, and require computer assistance. Many search programs have been written to simplify finding counts and solutions. You can download some of these, or even solve online, at links on Frank Ruskey's pentomino information page. You can also download from our website a Polyomino Search Program capable of solving 2-dimensional regions with pentominoes or hexominoes. This is the improved Version 2.0, as of 2-20-98, offered by its author, Goh Pit Khiam, as freeware. It will run on Windows-95 or Windows-NT. It's a rather large program (504K) and fairly slow, but reportedly lets the computer find solutions that escape attempts by hand. The program counts rotations and reflections as separate solutions, so you'll need to divide the totals found by the appropriate factor. Joining cubes in three dimensions is an even more intricate process. The shapes can be rotated into 24 different positions, so duplicates are harder to spot. Four cubes make 8 different shapes, 5 cubes produce 29 shapes, and 6 cubes jump to 166. Francois LaBelle, as part of his M.Sc. research, created the coolest animated effect of "unfolding" the pentacubes into a single two-dimensional cut-out that then folds up gracefully to form the shape again. He did this for all the polycubes 1 through 4, and for 22 pentacube shapes, omitting the reflected pieces. You can turn them with the mouse to view them from different angles. Keeping the various shapes straight in one's mind can be tricky, but there is a naming system to make it easy and logical. We've posted the names of these sets linked from their descriptions. For the non-planar pentacubes (Super Quintillions) and the order-6 sets (Sextillions and Hexacube) we have created the names most appropriate for each piece, following the logic of the original alphabet system created by Solomon Golomb for the pentominoes. We offer these here in the hope that they will become the standard usage, and so that the polyomino literature will have a consistent format. Here for quick reference are the pages with piece shapes and names:
Programs for solving 3-D figures with polyominoes and polycubes have been written by several individuals. And Aad van de Wetering of Holland has not only written a program but shows some handsome constructions (text in Dutch) on his puzzle-filled website. Kadon produces polyominoes up through size 8 (the 369 octominoes) and
polycubes through size 6 (the 166 hexacubes). These are pretty much the
upper limits of playability and human endurance unaided by computer. The smaller polycubes, sizes 1 through 4, are available only by special order the size-compatible Poly-4 supplement for Quintillions.
Kadon's Quintachex has a reversible, 2-D, 8x8 checkerboard made of pentominoes (all 12, plus a 2x2 square) with its own very large repertoire of puzzle challenges. A non-reversible embodiment of the Quintachex design is the large and Escher-like Dual Quintachex with its wavy cells.
Hundreds of other checkerboarded polyomino puzzles are catalogued in Jerry Slocum's Compendium of Checkerboard Puzzles. In 1989 Kate Jones created and in 1991 introduced Rhombiominoes, where the squares of the pentominoes have become rhombuses, leading to pieces stretched diagonally two different ways. The 20 pentarhombs fill a 10x10 rhombic tray. An article about them was published in The Journal of Recreational Mathematics, Vol. 24, No. 2, 1992, pp. 144-146, with a follow-up article in Vol. 25, No. 3, 1993, pp. 223-225. Kate also began exploring the 62 hexarhombs, produced in a 20x20 tray, and the smaller, size 1-4, polyrhombs, encouraged by friend and puzzle whiz, Robin King. For the International Puzzle Party in 2006, Kate designed a special set of the polyrhombs sizes 2-4, as the Boston T-Party puzzle.
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