Puzzle explorer:Wade Philpott Wade Philpott (1918-1985) was born in Sunnyside, Washington, as Chester Wade Edwards. He was adopted by his aunt and uncle, Viola and George Philpott, in 1921, and his name was changed to Wade Edward Philpott. He graduated from Ohio Northern University with a degree in engineering and became a Registered Engineer in Ohio. His work included design of printing calculators and business machines. In 1941 Wade married Myra Given, and they had two daughters. In 1947 he was left paralyzed in a shooting, and during his hospitalization he became interested in recreational mathematics. From 1951 on, residing in Lima, Ohio, he researched tiling puzzles and jumping solitaires, two of which were produced for saleMultimatch and Sweep. Multimatch I Multimatch was a name Wade chose for the set of 24 square tiles based on MacMahon's Three-Color Squares, originally proposed by the British mathematician, Percy MacMahon. Wade's research broke new ground in identifying all the symmetrical shapes that could be solved according to MacMahon's twin criteria of matching edge colors and forming a uniform border color. Wade also pioneered the use of computer search programs for identifying all possible solutions to a given puzzle shape. In 1982 Philpott arranged with Kadon to market his original cardboard version of Multimatch. Later, Kadon also produced the set in handcrafted, lasercut acrylic as Multimatch I, the first in a series of four edgematching puzzles bearing the name "Multimatch." Wade's findings for Multimatch turned out to be applicable as well to a shape-matching set, Kadon's Snowflake Super Square. The booklet for the latter includes a section with Wade's figures. Multimatch III Another puzzle set that Wade investigated exhaustively was MacMahon's Four-Color Triangles. This research was incorporated into Kadon's Multimatch III and, by extension, into Trifolia, a shape-matching variant. Leap Wade's "Sweep" puzzle had been produced by Hallmark as part of a series of mind games. When Hallmark discontinued their product, Wade was able to offer it to Kadon, who reworked and expanded the concept and added several games and other puzzle themes and published it under the name Leap. Wade's puzzle for Leap is a peg solitaire variant for the 6x6 grid, and his findings were significant enough to be included in an anthology, The Ins and Outs of Peg Solitaire, published by Oxford University Press. Wade explored fully how a 6x6 array of checkers, making orthogonal jumps only (horizontal or vertical), could be reduced to just one piece in a minimum number of jumps, and with the starting hole being any one of the 36 spaces. The crowning touch was Wade's discovery that the last move could form the longest possible "sweep"the largest number of sequential jumps with one piece, namely 10, and all the permutations of these. Kadon produced Leap until 2005 in a beautiful handcrafted wood format and a softpack vinyl mat version. In 2006 Leap became one of a trilogy of game systems for the Six-by-Six set, on a larger, handcrafted and laser-engraved wood board. Softpack Leap continues to be available as a stand-alone game.
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